The VTK-m User's Guide
2.3.0

VTK-m User's Guide

  • 1. Getting Started
  • 2. Using VTK‑m
    • 2.1. Base Types
    • 2.2. VTK-m Version
    • 2.3. Initialization
    • 2.4. Data Sets
    • 2.5. File I/O
    • 2.6. Running Filters
    • 2.7. Provided Filters
    • 2.8. Rendering
    • 2.9. Error Handling
    • 2.10. Managing Devices
    • 2.11. Timers
    • 2.12. Implicit Functions
  • 3. Developing Algorithms
  • 4. Advanced Development
  • 5. Core Development
  • 6. Appendix
The VTK-m User's Guide
  • 2. Using VTK‑m
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2. Using VTK‑m

  • 2.1. Base Types
    • 2.1.1. Floating Point Types
    • 2.1.2. Integer Types
    • 2.1.3. Vector Types
  • 2.2. VTK-m Version
  • 2.3. Initialization
    • Initialize()
    • InitializeResult
    • InitializeOptions
  • 2.4. Data Sets
    • DataSet
    • 2.4.1. Building Data Sets
    • 2.4.2. Cell Sets
    • 2.4.3. Fields
    • 2.4.4. Coordinate Systems
    • 2.4.5. Partitioned Data Sets
    • 2.4.6. Cell Classification and Ghost Cells
  • 2.5. File I/O
    • 2.5.1. Readers
    • 2.5.2. Writers
  • 2.6. Running Filters
    • 2.6.1. Basic Filter Operation
    • 2.6.2. Advanced Field Management
  • 2.7. Provided Filters
    • 2.7.1. Cleaning Grids
    • 2.7.2. Connected Components
    • 2.7.3. Contouring
    • 2.7.4. Density Estimation
    • 2.7.5. Entity Extraction
    • 2.7.6. Field Conversion
    • 2.7.7. Field Transform
    • 2.7.8. Flow Analysis
    • 2.7.9. Geometry Refinement
    • 2.7.10. Mesh Information
    • 2.7.11. Multi-Block
    • 2.7.12. Resampling
    • 2.7.13. Vector Analysis
    • 2.7.14. ZFP Compression
  • 2.8. Rendering
    • 2.8.1. Scenes and Actors
    • 2.8.2. Canvas
    • 2.8.3. Mappers
    • 2.8.4. Views
    • 2.8.5. Changing Rendering Modes
    • 2.8.6. Manipulating the Camera
    • 2.8.7. Interactive Rendering
    • 2.8.8. Color Tables
  • 2.9. Error Handling
    • 2.9.1. Runtime Error Exceptions
    • 2.9.2. Asserting Conditions
    • 2.9.3. Compile Time Checks
  • 2.10. Managing Devices
    • 2.10.1. Device Adapter Tag
    • 2.10.2. Device Adapter Id
    • 2.10.3. Runtime Device Tracker
    • 2.10.4. Specifying Devices
  • 2.11. Timers
    • Timer
  • 2.12. Implicit Functions
    • 2.12.1. Plane
    • 2.12.2. Sphere
    • 2.12.3. Cylinder
    • 2.12.4. Box
    • 2.12.5. Frustum
    • 2.12.6. General Implicit Functions
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